User:Dr Doom/Guides/Leveling for Fun and Profit

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Dr Doom

Contents

Introduction

So you want to level up a new character, have fun and make money in the process? Follow along with us, this is how we do it (written by Dr Doom, and tested by Wand of Chaos HG).

Goals

Let's start out with some goals.

  1. Goal number one, have fun. If you're not having fun, what's the point?
  2. Goal number two, level up - this goal goes hand in hand with goal number one. Leveling is fun. Being stuck at the same level for a long time, not so fun.
  3. Goal number three, obtain gear, items and MMDs.

Assumptions

We're going to assume that:

Preparation

  1. Start by creating your character and exiting the training dungeon (either do the training dungeon or just skip it altogether).
  2. Follow the directions given to you by the game - talk to the people in the blue armor, buy the contracts from the barkeep.
  3. Once you have the contracts, talk to the Pathwarden and give them your Pathwarden Token. Get all of the gear out of the chest.
    • If you are a mage, wear the robe and the gauntlets (and the helm if your robe doesn't have a cowl).
    • All other characters should wear the armor.
    • Make sure you equip the Pathwarden Trinket. If you are unable to activate it, then put it on after you are buffed.
    • Turn the rest of the Pathwarden gear that you are not using back to the Pathwarden NPC.
  4. Buy some Health, Stamina and/or Mana potions from one of the local healers.
  5. If your character is a mage or archer, you'll need to get supplied.
  6. You will also need a weapon:
    • A rended, non-weild requirement weapon is best. Bludgeon, Slashing or Critical Strike rends will be most effective.
    • Surprisingly, the Explorer weapons are great starter weapons because they all have Biting Strike. The wiki currently does not reflect this for many of the weapons, and the Explorer wands has not been verified yet.
    • For Heavy (Unarmed), Missile (Thrown) and Two-handed characters a better bet may be the weapons you get from doing the Frest Greevling's Haunted Mansion quest. These also have Biting Strike or Crushing Blow. You will be getting other weapons later, but for now if you have at least Biting Strike (or Crushing Blow) on a weapon you are ahead of the game.
  7. Make sure you use your Blackmoor's Favor gem at the start and after you die each time.
  8. Go and use a Buffbot to get level 7 spells, or ask your friendly neighborhood mage to buff you. If you don't know how to use a Buffbot, just tell them 'help'. Make sure you keep an eye on your buffs and get rebuffed as needed.

Standard Actions

Contracts

Starting Out: Leveling to 10

Facility Hub

Once you are level 10 you can go to the Facility Hub. Follow the Facility Hub Quests/Tasks by Efficiency page for a good guide, and refer back to the Facility Hub Quests page for details and links to the quests. Some tips:

Leveling to 40 and then 45

Important: if you haven't yet made a Master Mage run to buy some death items, save up about 600k pyreal and go buy some Massive Mana Charges.

Repeatable Quests

Regularly do the following repeatable quests:

Many of the below quests are also repeatable - do them as you are able.

Level 46: Beyond the Facility Hub

You should now be at least level 46 after turning in the Blackmore Lore item. Some quests which will help you on your way:

Level 50

Level 55

Level 60

Level 70

Level 75

Level 80

Level 90

Level 100

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