Talk:Menhir Research

Level restrictions and recommendations
I generally approve of the cleanup to my earlier cleanup, in regards to the last field having been found. I wanted to note that the entries on level restriction and recommendation were very confusing, so I made changes in that regard. What was missing in the latest revision was the fact that you must be level 50+ to even get a stone. All of the level recommendations that were less than level 50 were completely superfluous and confusing at that point; I see no good in recommending someone be 20+ to complete a segment of a quest that you must be 50+ to initiate.

I understand the styles and conventions of the wiki give level recommendations to quests, and it might indeed be helpful to include these (and I use "might" with great deference, as I find the level recommendations on this wiki to be completely subjective and meaningless), but they should only go in places where the individual recommendation is greater than 50. I removed them all because there are only four fields which have a level requirement higher than 50 and in each case the level recommendation was equal to the level requirement. (One could argue for the Aerfalle field that the recommendation should be a bit higher, but I tend to have difficulty in generating subjective requirements, so I did not include a revised number.)

I don't claim to have used the single "best" approach and would welcome further revisions to my input, but it must remain clear, first and foremost, that one must be at least level 50 to get the stone in the first place. I would prefer not to see level recommendations that do more to confuse than enlighten (ie, less than 50), but I might be convinced otherwise on that point.

On a final note, I put "35" as the level requirement on the two near the obsidian rim portal because that portal, by far the most effective route to the area, has a level 35 requirement. This is not reflected in the wiki entry for this portal, and I will modify it next. It's theoretically possible to reach this area on a level 5, but given the instructions' reference to that portal, it made sense to use its level restriction. Elije 21:21, May 10, 2010 (UTC)


 * My bad. I totally blanked on the 50+ req for the quest when I added in those restrictions and suggestions. Thanks for cleaning it up. --An Adventurer 22:21, May 10, 2010 (UTC)

Does the chest trick work?
The bottom of the article implies you can open the chest and then close it and allow another to loot. You cannot. The grand chest automatically locks instantly on close. The wiki page should be updated to reflect this. (Unsigned comment, moved here from the bottom of the page in an unrelated section)

I have not personally tested this, but I must assume that it was at least possible to do when written, as he and others have done it. (I've seen a completely separate writeup on a private board for the same thing, with several people who had done it and replied.) The instructions don't explicitly state to *close* the chest, which is perhaps where your experience differs. Perhaps merely opening the chest and logging while it's open will do the trick? Elije 21:37, May 10, 2010 (UTC)


 * maybe by "open" they mean "unlock". Unlock with one character, quickly switch to another, then open it. I'd assume you could also use this trick by dual logging 2 accounts, which would be perhaps a little safer too. --An Adventurer 22:24, May 10, 2010 (UTC)


 * I confirmed last night that *unlocking* then switching works. I don't know if *opening* works, but since we know unlocking does, I changed that word in the Notes to prevent any trouble. Elije 15:47, May 15, 2010 (UTC)

Checked Locations
See also: this thread on the Turbine Boards '''Search is complete! All 20 locations have been found. The following is for historical purposes'''

Standing Stone / Mana Field Locations
Items on this table are the most likely places. They feature 2+ Empyrean Standing Stones, OR a mana restoring field ( You feel a great swell of power rise from the ground beneath you, restoring # points of your mana ), OR both.

Osteth

 * 81.4N, 32.9W - Crystal Shrine
 * A'mun Node Pyramid
 * Battlefield of Ayn Tayan
 * Bone Lair
 * Burun Burrow
 * Carved Cave
 * Caulnalain Vestibule
 * Crater Caves
 * Crypt of Ashen Tears
 * Crystal Mine Extreme
 * Decrepit Tower
 * Dungeon Manor
 * Dungeon Nye
 * Dungeon of Tatters
 * Empyrean Fire Propylaeum
 * Empyrean Foundry
 * Empyrean Garrison
 * Empyrean Ice Propylaeum
 * Empyrean Lightning Propylaeum
 * Enkindled Souls
 * Entrance to Portal Space
 * Esper Node Pyramid
 * Fathomless Chasm Abyss
 * Fenmalain Vestibule Quest
 * Filos' Doom
 * Four Towers
 * Frore
 * Mountain Cavern
 * Lost City of Frore
 * Fycheck Ruins
 * Glenden Wood Dungeon
 * Hidden Laboratory
 * Holtburg Dungeon
 * Inner Dungeon
 * Linvak Node Pyramid
 * Lost Garden Ruins
 * Mage Academy
 * Mar'uun
 * Mines of Despair
 * Mount Esper
 * Mountain Fortress
 * Mountain Keep
 * Northern Quiddity Dungeon
 * Old Mine
 * Olthoi Chasm
 * Patriarch's Valley
 * Paul the Monouga & Babe the Blue Auroch
 * Phyntos Menace
 * Rithwic Crypt
 * Saadia's Retreat
 * Stonehold Area - Most/all POIs from Stonehold to Westward portal, and from westward portal drop to former carved cave entrance + zefir tower.
 * Serac Vault
 * Shoushi Grotto
 * Small Icecave
 * Smugglers Hideaway
 * Stonehold Standing Stone
 * Sylsfear Dungeon
 * Temple of the Stirring Shadow
 * The Pit
 * Thieves' Den
 * Tomb of the Dead
 * Viamontian Esper Mine
 * Warded Portal, Into the Darkness (dungeon of Orisis)
 * Wedding Trials
 * Xarabydun (everywhere)
 * Yanshi Tunnels
 * Yaraq Tunnels

Direlands

 * Archive (Dungeon) (AKA prodigal Bandering part 2)
 * Assassin's Roost
 * Banished Assembly
 * Candeth Keep Area - many POIs SW of Candeth Keep
 * Center of the Obsidian Plains
 * Dark Towers
 * Empyrean Acid Propylaeum
 * Font of the Eternal Harvester (Tome of Blood and Bone)
 * Fort Tethana Area - Various POIs east of Teth, such as the abandoned towers in the valleys, 2 tumerok forts, and the entrances and insides of both mt. naipenset and mountain halls. This includes the mana restoring pool outside naipenset.
 * Halls of Lost Light
 * Harraag's Hideout (AKA prodigal Bandering part 1)
 * Hieromancer's Halls
 * Ishaq's Cellar
 * Mount Lethe
 * Mount Naipenset
 * Nexus (bottom of dungeon)
 * Obsidian Node Pyramid
 * Old Talisman - Much of the Old Talisman dungeon and the POIs immediately outside it.
 * Progenitor's Lair
 * Renegade Fortress (60+)
 * Renegade Fortress (120+)
 * Sclavus Temple
 * Shendolain Vestibule
 * Southern Landbridge Area - Most/all POIs on the southern landbridge, starting at the single standing stone at 87.4S, 1.2E then checking all the way to the various unreachable 3-legged stone structures on the hills west of 3 towers. Then I hopped ahead to the southern LB/Mayoi portal drop, and checked all the POIs from their west to the camping inept chest ruin and surrounding POIs.
 * The Pit of Heretics
 * Tumerok Fortress - Overlord's room
 * Viamontian Direlands Mine
 * Western Power Forge

Aerlinthe

 * Aerlinthe Node Pyramid
 * Ancient Masonry
 * Aurlanaa's Aerie
 * Shimena Keep

Aphus Lassel

 * Behind the Waterfall (Bobo, and all subsequent dungeons)

Dark Isle

 * Abyssal Totem Gateway

Freebooter Isle

 * Freebooter Keep

Halaetan Isles

 * 92.1N, 42.2 Great Frost Tree
 * 93.9n, 67.4W Halaetan Node Pyramid
 * Augmentation Realm Lower Level
 * Augmentation Realm Main Level
 * Augmentation Realm Upper Level
 * Dardante's Keep
 * Thrungus Hole

Marae Lassel

 * 48.3N, 80.5W - Olthoi Dam Structure
 * Caliginous Bethel (cultist's altar dungeon)
 * East Fork Dam Hive dungeon + dam POI
 * Habitat
 * North Fork Dam Hive dungeon (what I could reach) + dam POI
 * Timaru

Moarsman City

 * Temple of Tthuun

Singularity Caul

 * Caul Asylum
 * Center of Singularity Caul
 * Nightmare Gate
 * Orphanage
 * Tunnel of Love

Vesayen Isles

 * Catacombs of Ithaenc
 * Xi Ru's Island
 * Balmy Font
 * Humid Font
 * Muggy Font
 * Roots of the Deru Tree
 * Steamy Font

Vissidal

 * 75.2N, 67.7E - small ruin that is the same model (but different texture) as the ley line nodes.
 * Temple of Xik Minru
 * The Deep (Vissidal)

Other

 * Bur
 * upper room in the messenger dungeon on Bur. It is the room with the 4 blue candles
 * Ley Lines in Bur, where you drop mana field
 * Lair of The Homunculus (Dungeon)
 * Knorr
 * The Floating City
 * Ulgrim's Mysterious Hatch