A New Threat

April 2004 - Announcements Page

Teaser Images
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Town Crier Rumors

 * Town Crier tells you, "Ahh! Just this morning on my way to work, I was attacked by a Platinum Golem! After he hit me with a bit of the old "Tusker's Gift" nonsense, I cast a Life Magic dispel to remove the offending enchantment and was quickly on my way!"


 * Town Crier tells you, "Apparently Fadsahil al-Tashbi has stated several times, in Council meetings, that there is a fell voice that has been screaming beneath his home. What could that be?"


 * Town Crier tells you, "An Aun Tumerok claiming to be sent from High Queen Elysa has arrived in Arwic. He's beating a drum at the highest tower."


 * Town Crier tells you, "Attention! The Lugian Renegades are continuing their assault upon Linvak Tukal in even greater strength than before. All those who wish to assist our Lugian allies should report to Arutis, the Lugian Emissary in the city of Linvak Tukal!"


 * Town Crier tells you, "Aun Laokhe has traveled to Arwic on a special mission. Apparently he can speak to the spirits of nature that speak truly arcane languages."


 * Town Crier tells you, "Chiran, Lorica and Nariyid. Those are the new types of armor that the armorsmiths were working on, a pity that they were robbed."


 * Town Crier tells you, "Fadsahil al-Tashbi seems to have moved out of his old abode. He's not that far from there in a nice tent. Perhaps you should speak with him."


 * Town Crier tells you, "Have you seen what the armorsmiths of the land have been busy making? Neither have I, continued raids from creatures have seen their wares whisked away in the night."


 * Town Crier tells you, "I'm not saying it's true, but rumors that have come to me say that Nuhmudira was recently killed by Oswald."


 * Town Crier tells you, "I've heard tell that Lord Kresovus bid the Archmage Kifandal to open a portal to Linvak Tukal at the base of their citadel as a welcoming gesture to his allies."


 * Town Crier tells you, "I've noticed that some of the magical processes involving spell-casting have been accelerated. Is it possible that sinister means dwell beneath this newfound power?"


 * Town Crier tells you, "It's good to see new life in Dereth. I've seen too much death for too long."


 * Town Crier tells you, "Looks like the rabbits aren't the only animals that have been busy this spring."


 * Town Crier tells you, "My contacts told me that old Ulkas in Linvak Tukal has become a master of his craft -- and his creations are even more powerful than before."


 * Town Crier tells you, "Those creepy little creatures... I cannot believe that the High Queen wants to find out more about them. I say, kill them first and find out what they want when they surrender!"


 * Town Crier tells you, "What are those things? They seem to have set up an encampment around that strange temple in the Blackmire Swamp."

Ulgrim Rumors

 * Ulgrim the Unpleasant tells you, "Hey, welcome to Ayan Baqur! Buy me a drink friend?"


 * Ulgrim the Unpleasant tells you, "It's really good to be back in Ayan Baqur. It hasn't changed all that much. The big difference is I see more crazy fools running around killing each other than I used to. How can they stand all the Vitae?"


 * Ulgrim the Unpleasant tells you, "People were surprised that I changed my portal recall spell. Hey, I warned people it would change. It's my spell and I go where I like. Plus, I don't really trust Lifestone Recall anymore..."
 * Ulgrim the Unpleasant tells you, "If you want to get to my island then talk to the Drunken Madman, he knows the way."


 * Ulgrim the Unpleasant tells you, "Easy guys, I drink my stout just like the rest of you - one sip at a time. Except, once my mug's empty, I make gold gromnies."


 * Ulgrim the Unpleasant tells you, "Fill me up a Beer Stein and I'll tell you the story of how I tied to a broken lifestone."


 * Ulgrim the Unpleasant tells you, "I had a bad dream the other night. I was in the ruins of some town and I couldn't get anyone to talk to me or give me stout."
 * Ulgrim the Unpleasant tells you, "That wasn't the worst part of the dream though. There were these horrible wormy things floating around and I was terrified they would see me."


 * Ulgrim the Unpleasant tells you, "I hear old Jaleh got killed. Aaminah really looks as if she's broken up over it. I think we should elect a new leader for Ayan Baqur."
 * Ulgrim the Unpleasant tells you, "Now let's see... who would make a good leader?"
 * Ulgrim the Unpleasant tells you, "No, I couldn't!"
 * Ulgrim the Unpleasant tells you, "Could I?"
 * Ulgrim the Unpleasant tells you, "I'll do it! I will shoulder the heavy burden of leadership."
 * Ulgrim the Unpleasant tells you, "First law I pass? Free drinks for the Mayor!"


 * Ulgrim the Unpleasant tells you, "I visited Claude and Leopold the yesterday."
 * Ulgrim the Unpleasant tells you, "Same old virindi. Still think that we can't tell they aren't human."
 * Ulgrim the Unpleasant tells you, "I asked them to go cliff diving with me tomorrow. Hehe."
 * Ulgrim the Unpleasant tells you, "I told them it was a traditional human activity."
 * Ulgrim the Unpleasant tells you, "I'll just make sure they jump first."


 * Ulgrim the Unpleasant tells you, "I thought Mosswarts smelled bad, but Burun smell like Tremendous Monouga feet. At least you know when they're close."


 * Ulgrim the Unpleasant tells you, "If we build a new town I say we call it Ulgrim's Ridge. Now that's a town name with style!"


 * Ulgrim the Unpleasant tells you, "I've been working on some Olthoi Bait in case they decide to come back. Through long and arduous testing I've discovered that they can't resist stuffed mushrooms. Just walk through a dungeon dropping those things in a line and you can ambush a whole swarm while they're gobbling them up."


 * Ulgrim the Unpleasant tells you, "Now I have the power of ten Uglrims!"
 * Ulgrim the Unpleasant tells you, "From hence forth I will be know as Captain Stout! An amazing hero devoted to truth, justice and the pursuit of free drinks."
 * Ulgrim the Unpleasant tells you, "Wherever there are those in need of help, I'll be there!"
 * Ulgrim the Unpleasant tells you, "Wherever there is a wrong to be righted, I'll be there!"
 * Ulgrim the Unpleasant tells you, "Wherever a stout is left standing unwatched, I will be there!"


 * Ulgrim the Unpleasant tells you, "Have you noticed how dazed the people at fishing holes look?"
 * Ulgrim the Unpleasant tells you, "Just try talking to one of them. You'll be lucky if they even acknowledge you. More than likely they'll just stand there casting and casting and casting."
 * Ulgrim the Unpleasant tells you, "They're Fishing Zombies! Fishing Zombies I tells you!"


 * Ulgrim the Unpleasant tells you, "I went to visit the fortune shrine today. Want to hear my fortune?"
 * Ulgrim the Unpleasant tells you, "You will fall into a very deep hole and your broken body will slowly be devoured by the foul things that reside in the lightless places."
 * Ulgrim the Unpleasant tells you, "That didn't sound so good."
 * Ulgrim the Unpleasant tells you, "My lucky numbers are 6,6,6."


 * Ulgrim the Unpleasant tells you, "I hear if you lick a Burun you can see all sorts of cool stuff."


 * Ulgrim the Unpleasant tells you, "So, did you see the Archmage in Candeth Keep? I hear her husband is out of the picture. She can buff me anytime! Hubba! Hubba!"


 * Ulgrim the Unpleasant tells you, "You the man!"
 * You say, "No, You the man!"
 * Ulgrim the Unpleasant tells you, "You're right, I am."


 * Ulgrim the Unpleasant tells you, "There aren't a lot of stimulating people to talk to around here."
 * Ulgrim the Unpleasant tells you, "I don't mean you of course, you're fascinating."


 * Ulgrim the Unpleasant says, "Good to be back in AB."

New UI and Game Changes

 * Spells
 * New level 7 dispel scrolls added and can be found in Steel Chests.
 * Level I-VI dispel scrolls can now be found in creature loot in addition to the usual Steel Chests.
 * Chorizite Dispel Potions have been moved up two spell levels enabling the creation of level VI and VII dispels.
 * The two existing dispel gems have been moved up one spell level raising them from level V and VI to level VI and VII respectively.
 * Player cast dispels now only remove negative enchantments.
 * Level 7 buff time/animation for many Life and Creature spells (self Creature spells, and Life armor, elemental protection, and regeneration spells) is now equivalent to level 1 spells.
 * Loot
 * Part three of the ongoing Treasure Revisions has been introduced. See the letter to the players for details.
 * Graphics
 * Mites have received an art update.
 * Housing
 * New 30 day timer on purchasing new cottages, villas and mansions.
 * Towns
 * Vendor Buy-Sell Rates have been revised. See the letter to the players for details.

New Quests

 * Blackmire Lore
 * The Temple of Liazk Itzi (Blackmire 2)

Live Events
[Player Name] has worked with others to find their way through the temple of Liazk Itzi. More Burun have poured through portals from their home world to Dereth.

Updated Quests

 * Arm, Mind, Heart - Significant changes to dynamics and rewards.
 * Invoker Quest - Droppable and new wield req (70+), also Entrance to Portal Space paths are no longer segregated by level.

New NPCs

 * Adara al-Rajin - 31.0S, 13.7E in Al-Arqas
 * Novedion the Gem Seller - 42.2N 33.8E Holtburg
 * Oneros the Gem Seller - 33.5S 72.8E Shoushi
 * Translator Aun Laokhe - 33.5N, 56.8E in Arwic

Updated NPCs

 * Avorgild the Shopkeeper - Now sells The Tremblant Party rumors
 * Fadsahil al-Tashbi the Master Archmage - Moved from his old home at 40.7S, 11.9E to 	40.3S, 11.2E.
 * Vivaina, Shopkeep of Stonehold - Now sells The Tremblant Party rumors

New Locations

 * Antechamber of Liazk Itzi - 40.7S, 11.9E
 * Liazk Itzi Guardians
 * Lair of Liazk Itzi
 * Liazk Itzi's Offering Room
 * Halls of Liazk Itzi
 * Liazk Itzi's Crypt
 * Burun Ruuk Village - in the Blackmire Swamp

Updated Locations

 * 40.7S, 11.9E - Falatacot Temple - What used to be Master Archmage Fadsahil's home is now the entrance to Liazk Itzi's Temple.
 * Entrance to Portal Space - Quest flag removed.
 * Hidden Cavern - The locked door before the surface portal in the Drudge section has been removed.
 * Linvak Tukal - New lifestone inside the city.
 * Swamp Gardens - The dungeon has been enlarged and vegetation added.
 * Holtburg - Lifestone added at 42.1N 33.6E and Holtburg portals now drop in town.

New Items
The High Queen has deemed that all citizens of Dereth be awarded a raiment! Make sure you have free space in your pack and speak to Adara al-Rajin of Al-Arqas.

Updated Items

 * - Attuned property removed.
 * - Attuned property removed.
 * - Attuned property removed.
 * AL increased from 150 to 210.
 * Specialised Axe and Axe 250+ reqs. removed
 * Level 40+ wield req. added.
 * AL increased from 160 to 210.
 * New spells: Impenetrability IV, Cold Protection Other IV
 * BU decreased by 200.
 * Level 40+ wield req. added.
 * SL increased from 100 to 150.
 * All spells increased from level III to IV.
 * Melee Defense 190+ activation req. removed.
 * BU decreased by 300.
 * AL increased from 240 to 300.
 * New spells: Lightning Bane IV, Bludgeoning Protection Other IV, Flame Bane IV, Acid Bane IV, Healing Mastery Other IV, Frost Bane IV.
 * Level 40+ wield req. added.
 * Dmg raised from 9 - 18 to 14.5 - 29.
 * Level III spells increased to IV.
 * Base 250+ wield & Arcane Lore 90+ reqs. added
 * Dmg raised from 7 - 14 to 14 - 28.
 * New spells: Blood Drinker IV.
 * Biting Strike added.
 * Specialised Spear and Spear 250+ reqs. removed
 * BU decreased by 200.
 * Level 40+ wield req. added.
 * Moderate Focus and Moderate Willpower added.
 * New modifiers: +7% Melee, +6% Mana Conversion
 * Specialised Mana C and Mana C 200+ reqs. removed
 * BU decreased by 250.
 * Level 40+ wield req. added.
 * Now dispels level IV spells instead of level II.
 * Stacks to 25
 * Now dispels level V spells instead of level III.
 * Stacks to 25
 * Now dispels level VI spells instead of level IV.
 * Stacks to 25
 * Now dispels level VII spells instead of level V.
 * Stacks to 25
 * Now dispels level VI spells instead of level V.
 * Stacks to 25
 * Now dispels level VII spells instead of level VI.
 * Stacks to 25
 * Stacks to 25
 * Now dispels level VI spells instead of level IV.
 * Stacks to 25
 * Now dispels level VII spells instead of level V.
 * Stacks to 25
 * Now dispels level VI spells instead of level V.
 * Stacks to 25
 * Now dispels level VII spells instead of level VI.
 * Stacks to 25
 * Stacks to 25
 * Now dispels level VII spells instead of level VI.
 * Stacks to 25
 * Stacks to 25

New Spells

 * Eradicate Creature Magic Self
 * Eradicate Creature Magic Other
 * Eradicate Item Magic
 * Eradicate Life Magic Self
 * Eradicate Life Magic Other
 * Eradicate All Magic Other
 * Volition of the Conclave
 * Greater Volition of the Conclave
 * Superior Volition of the Conclave
 * Lesser Volition of the Conclave
 * Empowering the Conclave
 * Greater Empowering the Conclave
 * Superior Empowering the Conclave
 * Lesser Empowering the Conclave
 * Acumen of the Conclave
 * Lesser Acumen of the Conclave
 * Greater Acumen of the Conclave
 * Superior Acumen of the Conclave
 * Alacrity of the Conclave
 * Lesser Alacrity of the Conclave
 * Greater Alacrity of the Conclave
 * Superior Alacrity of the Conclave
 * Vivify the Conclave
 * Lesser Vivify the Conclave
 * Greater Vivify the Conclave
 * Superior Vivify the Conclave
 * Speed the Conclave
 * Lesser Speed the Conclave
 * Greater Speed the Conclave
 * Superior Speed the Conclave

Updated Spells

 * - Now portals you to Ayan Baqur.

New Titles

 * Spring Cleaner

Portal.dat

 * Portaldat 200404.png

New Creatures

 * {|cellpadding=5


 * -valign=top


 * width=40|


 * width=40|


 * }

Updated Creatures

 * Drudge Slaves (High) are now called Drudge Servants.
 * Mites - Updated artwork and new backflip animation.

Images
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