Armor Template

This template is used for individual armor pages, including robes, shields and costume items that are placed in the armor slots. Delete or leave blank any items that do not apply.
 * Items in the Intro (patch, quests, and updated), Special Properties, and Spells should be enclosed in link brackets.
 * If the weapon is attuned to a player (only that player can wield), set Player Attuned to True.
 * If an item is a Rare, add Rare Number = ?? to the   template.
 * When possible add a screen shot of the stats ID panel on the talk page for future reference.
 * Add categories for any special properties, the page will automatically be categorized as Armor and armor type (body coverage). A few items span more than one category, add the second category using Armor Type 2 = such as high AL masks that would be considered both Head and Costume.
 * Armor Type values: Costume (Masks, guises and other fancy dress items), Foot, Hand, Head, Lower Body, Robe, Shield, Upper Body.
 * For each damage type include the descriptor and the AL in parentheses, for example Slashing = Average (220). For the buffed value simply give the number.
 * Special Req can be used to include the full text of unusual reqs, for example a weapon skill req on gauntlets or a base defensive skill req (type out the entire sentence).

Armor With Spells


Armor Without Spells


Examples
See Breastplate of Karlun for an example of armor. See Shield of Perfect Light for the results of the example code below:

