Dreams of Torment

June 2013 - Announcements Page

Teaser Images
Click image for full size version.

Patch Details
Patch Date: 11th June, 2013
 * Patch Size: 3,049k (Client: 4,696k)

Hotfix Date: 18th June, 2013
 * Patch Size: 28k (Client: 4,708k)

Town Crier Rumors
Free Rumors:


 * Town Crier tells you, "I've heard reports of strange Virindi being spotted in Candeth Keep."


 * Town Crier tells you, "I've heard even more rumors of unusual activity in the northern mountains."


 * Town Crier tells you, "I have reports of several sightings of strange new Olthoi on Marae Lassel."

Pyreal Rumors:
 * Town Crier tells you, "I've had several reports of new Olthoi Hives opening up in Marae Lassel."


 * Town Crier tells you, "I have several reports that the unusual Virindi is now in Candeth Keep, and he is once again seeking adventurers."


 * Town Crier tells you, "I've heard several rumors of increased Snow Tusker activity in the Ice Valley."

Ulgrim Rumors
Free Rumors:
 * Ulgrim the Unpleasant tells you, "You really think the Curator of Torment is gone?"
 * Ulgrim the Unpleasant tells you, "Did you see him get banished? Didn't think so."


 * Ulgrim the Unpleasant tells you, "Some adventurer stumbled upon a new cave filled with Snow Tuskers."
 * Ulgrim the Unpleasant tells you, "And then his head stumbled back out without his body."


 * Ulgrim the Unpleasant tells you, "Shame what happened to the Dreamreaver."
 * Ulgrim the Unpleasant tells you, "He should have gone on the run. Sometimes a hefty price is paid for principles."

Stout Rumors:
 * Ulgrim the Unpleasant tells you, "Brighteyes the Tailor is looking to get his hands on some Snow Tusker Tusks."
 * Ulgrim the Unpleasant tells you, "As usual he is far too chicken to do it himself."


 * Ulgrim the Unpleasant tells you, "I don't know what it is, but my view of this world seems different."
 * Ulgrim the Unpleasant tells you, "It is almost as if I can see more of it when I look around."
 * Ulgrim the Unpleasant tells you, "Oh right, I just started drinking. I'll see how it looks in a few more minutes."


 * Ulgrim the Unpleasant tells you, "The Virindi are now searching for any other experiments the Curator of Torment may have been working on."
 * Ulgrim the Unpleasant tells you, "So keep your eyes peeled, but as I always say: Never trust the Virindi."

New UI and Game Changes

 * The Graphics User Interface has been completely revamped!
 * All panels are now moveable.
 * When appropriate, many panels are resizable.
 * Panels can be locked in place.
 * Playable 3D space no longer changes when opening UI panel elements.
 * Examination panel has now been separated from other panels.
 * Examination panel text has been revamped.
 * Hotbar panel can be expanded to show nine additional slots.
 * Hotfix Graphics User Interface updates;
 * Fixed tinkering issues that were affecting some missile weapons and magic casters.
 * UI Fixes:
 * Lower left chat channel designation box now properly maintains typed text in the selected channel.
 * Cleaned up Housing panel.
 * The layout of panels on newly created characters has been adjusted to be more intuitive.
 * The 3D playable area can now be resized just like other panels to allow players to relocate that space/set up panels in an area around the 3D view. Simply mouse over the edge of the window and drag any edge of the 3D panel.
 * The combat bar can be resized the entire width of the screen.
 * Examine hotkey will now open & close the panel
 * There are now saveui and loadui commands! Commands are as follows:
 * Basic Save/Load UI:
 * Typing @saveui will save the current layout to a file called UI-Default.txt in the folder with your preferences.
 * Type @loadui loads that layout from UI-Default.txt.
 * Saving/Loading multiple UI layouts:
 * If you specify a filename with @saveui it will save the layout to a specific txt file by the same name: [filename].txt
 * If you specify a filename with @loadui it will attempt to load your layout to [filename].txt
 * Example: @saveui awesomemelee and @saveui awesomemage would create files named awesomemelee.txt and awesomemage.txt which you could then load using @loadui awesomemelee or @loadui awesomemage
 * Advanced Feature: Auto UI
 * There is now an a @saveautoui command. This command will save your layout in a file specific to your character and resolution.
 * If you change resolution while logged on that character, the game will attempt to load the layout you saved with @saveautoui.
 * It is possible to perform a save for each resolution you would like to use while playing that character, and the game will automatically switch between those resolutions. There is a @loadautoui command to force a load if it does not load automatically.
 * PVP Modifiers: Melee AR reduced 5% and Magic & Missile CB reduced by 5%.
 * Fix to Tanada House of Earth quest so players can no longer get stuck if they Town Crier various quest items.
 * Hive Queen Quest fix: changed the title bestowal mechanic.
 * Fixed appearance of Shadow Sprites.
 * Voracious Eaters now correctly advances their Kill Task quest.
 * Fixed last few months' quest titles from overlapping each other.

New Quests

 * Purging the Corruption
 * Snow Tusker Leader Tusk Quest

Updated Quests

 * The following Freebooter Society Phyntos quests have had a Luminance reward added.
 * Killer Phyntos Wasp Kill Task
 * Phyntos Honey Collector
 * Phyntos Larva Kill Task
 * Phyntos Splinter Collector
 * Phyntos Queen Quest


 * The Society Fort Commander quests have had a Luminance reward added to them.
 * Fort Commander (Celestial Hand)
 * Fort Commander (Eldrytch Web)
 * Fort Commander (Radiant Blood)


 * Tusker Tusks - The Snow Tusker Leader Tusk was added to the list of available Tusks.
 * Monthly Explorer Society Quests
 * WARNING: These quests are standalone quests, the xp bonuses are strictly handled by the NPCs in Kara, speak to them after finishing to get your bonus. Also your timer for the bonuses depend on when you completed last month's set of quests, speak to each NPC to find out if your timer hasn't expired yet. More details here.


 * Ansar El-Kerdany: ( Monthly ) - Sanguinary Aegis
 * Ansar El-Kerdany tells you, "Greetings, Adventurer! We are looking for adventurers willing to explore the Abandoned Armory."
 * Ansar El-Kerdany tells you, "It is rumored that a great shield lies deep within that armory. You will need a special concoction to bring it back to its former glory."
 * Ansar El-Kerdany tells you, "Retrieve this shield and I shall reward you."
 * - Completion Message;
 * Ansar El-Kerdany tells you, "That armory was abandonded for a reason. Glad to see you managed to return. Here is your reward."
 * - Player's Note : To meet the requirment, goto the Abandoned Armory and retrieved the Deteriorated Aegis, then return for the reward from Ansar El-Kerdany;
 * Esmond Fielding: ( Bi-Weekly ) - Tanada House of Water
 * Esmond Fielding tells you, "Greetings, Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
 * Esmond Fielding tells you, "This month Meshenq has had problems with a group of the Tanada Clan."
 * Esmond Fielding tells you, "Speak with Meshenq and do as he asks. I shall reward you upon your successful return."
 * - Completion Message;
 * Esmond Fielding tells you, "The Virindi corrupted the Tanada? Is there anything those beasts won't do? Take this as your reward."


 * Niccolo De Luca: ( Weekly ) - Niffis Fighting Pits
 * Niccolo De Luca tells you, "Greetings, Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
 * Niccolo De Luca tells you, "This month we have heard the cries of a poor little Niffis who has been captured by Banderlings."
 * Niccolo De Luca tells you, "Find this little Niffis and help it any way that you can. Return to me once you've done this and I'll reward you."
 * - Completion Message;
 * Niccolo De Luca tells you, ""


 * Monthly Game Hunter
 * WARNING: These Kill Tasks are standalone quests, the xp bonuses are strictly handled by the Rand, Game Hunter in Holtburg, speak to Rand after finishing each Kill Task to get your bonus.
 * Rand, Game Hunter tells you, "As a game hunter I've tagged a variety of creatures to test your skills. Kill these creatures to test your skills and prove your abilities and I'll make it worth your while."
 * Rand, Game Hunter tells you, "This month I've tagged Coral Golems find them and kill them. This is my easiest prey, hunters of a moderate level should be able to complete this task."
 * Rand, Game Hunter tells you, "This month I've tagged Swarm Mutilators find them and kill them. This prey is more difficult. Hunters of a high level should be able to complete this task."
 * Rand, Game Hunter tells you, "This month I've tagged Armoredillos in the Valley of Death and Withered Atoll find them and kill them. This prey should only be hunted by hunters with extensive hunting experience."
 * Rand, Game Hunter tells you, "This month I've tagged Dark Isle Golems find them and kill them. This prey is extremely difficult and should only be hunted by the most experienced hunters."
 * Rand, Game Hunter tells you, "This month I've tagged Violator and Burrowing Grievvers find them and kill them. This prey is also extremely difficult and should only be hunted by the most experienced hunters."

New NPCs

 * Vision of Horror (Candeth Keep)

Updated NPCs

 * Barkeeper Benedetta in the Annex (East) of Town Network.
 * Brighteyes the Tailor at 2.2N 95.6E in Oolatanga's Refuge on Aphus Lassel

New Locations

 * Curator of Torment's Study - 79.0S, 39.2W near the South Direlands Craters
 * Tusker Den - 84.3N, 6.4W in the Frozen Valley

New Titles

 * Stone Cold Killer

Portal.dat

 * [[File:Portaldat 201306.png]]

Images
Click image for full size.

Known Issues
June 2013 Hotfix;
 * Some UI panel elements need additional polish.
 * Swapping hotslots of the hotbar is not working exactly as intended.
 * Lower left chat channel designation box does not maintain typed text in the selected channel.
 * When active chat opacity is reduced to zero (transparent), typed text is also transparent/invisible.
 * As a reminder, Graphics User Interface settings only save when logging off to character select (does not save when exiting immediately).
 * Top & bottom resize edges of the 3D Object Viewspace can get stuck semi-active when selected near the middle.
 * The 3D Object Viewspace always positions itself in the upper left corner after relog.

Typos

 * ? According to the stats panel, Kul Bronzegear is Human, not Gear Knight