A Perfect Paradox

March 2003 - Announcements Page

Town Crier Rumors

 * Town Crier tells you, "I heard there are a couple of new Lifestones on Marae Lassel."


 * Town Crier tells you, "I understand there is a new portal to the Vesayan Islands. It is south of Mayoi, my sister was running on the beach there, accidentally went through it and was eaten. Luckily, she had recently registered at one of Nuhmudira's new Lifestones, but it was back on Marae Lassel. She had a long trip back."


 * Town Crier tells you, "With the new creatures that have taken over the Direlands, the Tumeroks out there have been fortifying their holdings. Be careful if you go to visit them, though - these are NOT the friendly kind of Tumerok. Rumor mongers in Dryreach, Stonehold, and Fort Tethana have more information."


 * Town Crier tells you, "The migration of creatures seems to have settled down a bit. I went hunting the other day and found that one monster I never could kill readily was easier to defeat. Yet another, that I always thought was all too easy to hunt, killed me. Dead. I wanted to laugh but it hurt too much with my lungs ripped out."


 * Town Crier tells you, "Felscuda, who is in the employ of Lady Folthid, needs some parchment for her studies. You can find her northeast of Yanshi."


 * Town Crier tells you, "It appears the research that Nuhmudira has been conducting into the lore of Lifestones has resulted in the placement of a number of new Lifestones. Give me some money and I may tell where they are."


 * Town Crier tells you, "The Tomb of Anadil has been robbed!"


 * Town Crier tells you, "Devana bint Hamudi of Zaikhal is looking for help. Take an Ash Tooth Dagger to an Ivory Crafter to find out how you can get involved."


 * Town Crier tells you, "There's a strange old lady who lives in a cave near Cragstone. When I was younger, we'd go down there and play jokes on her all the time. She hated us."


 * Town Crier tells you, "I overheard someone say that they were able to get their Tumerok Banner framed at one of the Master Furniture Makers. He did warn, however, that once you get a framed version you cannot trade it in for the reward. There was something else... oh yes, he said the Master Furniture Maker crafted a mounted version of the Pyreal Bell for his roof. The Furniture Maker said he could exchange it for an unmounted version whenever he wanted, at no charge."


 * Town Crier tells you, "On Marae Lassel there is a Lifestone near the Marescent Plateau Portal and near the northernmost coast of the island."


 * Town Crier tells you, "Mi Krau-Li has been restless lately. Look for more information at the barkeep in Cragstone."


 * Town Crier tells you, "There is a new Lifestone between Danby and Plateau Village. Also a new one in the Direlands on the north coast, north of Tumerok Fortress."


 * Town Crier tells you, "I heard something strange about undead in Bellig Tower. My sister's boyfriend told me that they seem to be training reedsharks in there now."


 * Town Crier tells you, "Some of Nuhmudira's new Lifestones are in the Othoi North area. One is east of the Olthoi Tunnels, another on the coast north of Mountain Pass and one on the north coast"


 * Town Crier tells you, "I understand one of Nuhmudira's students in Glenden Wood is still requesting help in obtaining crystals for Nuhmudira."

Ulgrim Rumors
During the Perfect Paradox event, Ulgrim was found at the Drunken Madman's Tower.

Stout Rumors:
 * Ulgrim the Unpleasant tells you, "So! You think you may be able to out-drink me!"
 * Ulgrim the Unpleasant tells you, "Yeah, and maybe tuskers will fly out of my..."
 * Ulgrim the Unpleasant tells you, "But, seriously you haven't got a chance. I've been training my entire life!"


 * Ulgrim the Unpleasant tells you, "I can't sleep in Ayan anymore. I came out here to try and get some rest at my friends place, but I'm still having the bad dreams. I think maybe it's time to head back to my house for awhile."


 * Ulgrim the Unpleasant tells you, "Hey, could you maybe lure some monsters over towards the tower? I'm kinda bored and I could pick them off pretty easy from up here."


 * Ulgrim the Unpleasant tells you, "Did you know my face is on the Soul Staff?"
 * Ulgrim the Unpleasant tells you, "Yup, I'm immortalized! It's the third face down. Some people may claim it's the guy who created the staff, but he's nobody and I'm famous."


 * Ulgrim the Unpleasant tells you, "I'll stop what those Virindi are planning. Just as soon as I figure out what that plan is."
 * Ulgrim the Unpleasant tells you, "Hey don't worry, I can handle it. I drank something."
 * Ulgrim the Unpleasant tells you, "What's with the rabbit costume?"


 * Ulgrim the Unpleasant tells you, "I'm planning on grabbing one of those swords off the Tumerok Overlord. He never seems to run out of them... must have a stash of them somewhere."


 * Ulgrim the Unpleasant tells you, "I've seen some strange things here on Dereth, but why in the world would I want to fling things around with some dead git's extremities?"


 * Ulgrim the Unpleasant tells you, "Some monsters get stronger, some monsters get weaker. Just remember what ol' Ulgrim says when the health is down, fire is raining from the sky and monsters are clawing at his throat."
 * Ulgrim the Unpleasant tells you, "Strong...weak. I'm the one with the wand


 * Ulgrim the Unpleasant tells you, "Yesterday, I almost drank a one that was not cold. Good thing I caught myself in time!"


 * Ulgrim the Unpleasant tells you, "Tell Let me give you a bit of advice my friend. Never look up a magician's robe, it ruins the surprise. Wait, or was it a magician's sleeve?"


 * You give Ulgrim the Unpleasant Sake.
 * Ulgrim the Unpleasant tells you, "I think you want the guy down there."
 * Ulgrim the Unpleasant tells you, "But, I might be able to help you."
 * Ulgrim mimics the madman below.
 * [Ulgrim Summons portal]
 * Ulgrim the Unpleasant says, "I know the secret walled portal path, and I will let you enter it. See?"


 * Ulgrim the Unpleasant tells you, "Do you think it's getting too weird around here?"


 * Ulgrim the Unpleasant tells you, "Thanks! Watch this."
 * The Drunken Madman sputters as the stout pours down on him.
 * Ulgrim the Unpleasant tells you, "Bwahahaha! I never get tired of that."


 * Ulgrim the Unpleasant tells you, "You doubt my chess abilities? Let me put it this way. Have you ever heard of Yuri, Bobby, Trumper, Blue?"
 * Ulgrim the Unpleasant tells you, "Morons."

New UI and Game Changes

 * A new style of Lifestone has popped up on the landscape.
 * Monster rebalancing is complete. Monsters' levels are more indicative of the areas where they live. Rebalancing involved the revision of melee, missile, and magical abilities and defenses, along with updating the weapons monsters use in combat. More information is available in this month's Letter to the Players.
 * Many existing quests updated to be more difficult but also more rewarding.
 * User Interface
 * The Fellowship panel updated and now displays the vitals, level and xp percentage of each player in the fellow.

Updated Quests

 * Caulnalain Vestibule Quest
 * Caulnalain Atlatl now available.
 * Fenmalain Vestibule Quest
 * Fenmalain Atlatl now available.
 * Shendolain Vestibule Quest
 * Shendolain Atlatl now available.
 * Creature Lords
 * Fetid Dirk and Skeletal Atlatl added.
 * Many of the other special items have been updated.
 * Hammer of Lightning Quest
 * Dungeon updated with new creatures.
 * Hammer updated with new stats and spells.
 * Hamud's Demise
 * Dungeon updated with new creatures.
 * Pyreal Katar updated.
 * Mi Krau-Li's Jitte Quest
 * Mi Krau-Li's Jittes updated.
 * Dungeons updated with new creatures.
 * Rumors updated.
 * Overlord's Sword Quest
 * Sword artwork and stats updated.
 * Many related forts and dungeons updated with new Tumeroks.
 * New quest rumor, keys and steps added.
 * Overlord's chest updated.
 * Quiddity Weapons Quest
 * Quiddity Atlatl now available.
 * Singularity Weapons Quest
 * Singularitry Atlatl now available.
 * Attribute Redistribution
 * 3 week timer reduced to 2 weeks.
 * Skill Specialization
 * 3 week timer reduced to 2 weeks.
 * Staff of the Nomads Quest
 * Staff updated.
 * Additional steps added to the quest.
 * Tibri's Fire Spear Quest
 * Spear updated.
 * Cave now has higher level creatures and no restriction.
 * Xp reward added.
 * Tumerok Banners Quest
 * Banner signs can now be framed by master house decorators.
 * Now Repeatable:
 * The Blind Snowman
 * Major Prismatic Stone Quest
 * Gaerlan's Citadel (Martine's Mask and Robe)
 * Shadow Armor Quest
 * Sword of Lost Light Quest (SoLL Infusions)

New NPCs

 * Atlatl Minion - 14.1N, 0.7W in the Moss Chamber
 * Crafter of Atlatls - 32.0N, 43.2W, see Virindi Crafters

New Locations

 * Olthoi Arcade (South) - From Central & North Olthoi Arcade
 * Vesayen Isles Portal - 65.7S, 84.9E near Mayoi

Lifestones

 * Asheron's Lifestones:
 * 59.2N, 76.9W - on Marae Lassel
 * Nuhmudira's Lifestones:
 * 32.2N, 38.5W - near Plateau Village
 * 41.0N, 77.4W - on Marae Lassel
 * 21.6N, 75.2W - northern shore of the Direlands
 * 40.6N, 12.5E - North of the Tiofor Woods
 * 48.3N, 57.4E - Olthoi North
 * 50.2N, 73.1E - Olthoi North eastern coast
 * 70.2N, 65.5E - Olthoi North northern coast
 * 80.1S, 96.7E - on Ithaenc Island

Updated Locations

 * A Cave - Creatures updated, level 10-20 restriction removed.
 * Bellig Tower - Creatures updated.
 * Catacombs of the Forgotten - Creatures updated.
 * Krau Li's Labyrinth - Creatures updated.
 * Halls of the Lost Light - Level 25+ restriction removed.
 * Holtburg Dungeon - Level 1-25 restriction removed.
 * Yaraq Tunnels - Level 1-6 restriction removed.
 * Yanshi Tunnels - Level 1-6 restriction removed.
 * Shoushi Grotto - Level 1-6 restriction removed.
 * Dungeon Manor - Level 1-6 restriction removed.
 * Rithwic Crypt - Level 1-6 restriction removed.
 * Abandoned Observatory - Creatures updated and now contains a note.
 * Tombs of the Sand Kings - Staff of the Nomads broken into two pieces and taken to other locations:
 * Lightless Catacombs - Creatures updated, now houses a piece to the Staff of the Nomads.
 * Necropolis - Creatures updated, now houses a piece to the Staff of the Nomads.
 * Fenmalain Vestibule - Upper level cap removed (was 10-30).
 * Caulnalain Vestibule - Upper level cap removed (was 26-40).
 * Northern Black Claw Dungeon - Upper level cap removed (was 20-35).
 * Southern Black Claw Dungeon - Upper level cap removed (was 20-35).
 * Northern Infiltrator Keep - Upper level cap removed (was 25-40).
 * Southern Infiltrator Keep - Upper level cap removed (was 25-40).
 * Lower Empyrean Mausoleum - Upper level cap removed (was 15-25).
 * Upper Empyrean Mausoleum - Upper level cap removed (was 21-30).
 * Lower Chakron Flux - Upper level cap removed (was 36-45).
 * Shade Stronghold - Upper level requirement removed (was 31-40).
 * Upper Shade Stronghold - Upper level requirement removed (was 26-35).
 * Singular Pyreal Repository - Upper level requirement removed (was 24-36).
 * Singular Chorizite Repository - Upper level requirement removed (was 35-46).
 * Singular Obsidian Repository - Upper level requirement removed (was 45-58).
 * Slaughterhouse - Creatures updated.
 * Tumerok Cave - Creatures updated.
 * Tumerok Dungeon - Creatures updated.
 * Tumerok Fortress - Creatures updated.
 * Tumerok Mine - Creatures updated.
 * 1.6N, 79.6W - Tumerok Fort - Creatures updated.
 * 9.7S, 63.3W - Tumerok Fort - Creatures updated.
 * 34.2S, 49.8W - Tumerok Fort - Creatures updated.
 * 42.0S, 56.2W - Tumerok Fort - Creatures updated.
 * 51.1S, 82.0W - Tumerok Fort - Creatures updated.
 * 80.6S, 37.5W - Tumerok Tower - Creatures updated.
 * 40.0S, 54.9W - Tumerok Stronghold - Creatures updated.

Updated Items

 * Damage: 4 - 7, Slash/Pierce to 6 - 12, Electric
 * New mods: +5%, +5.0%.
 * Damage: 3 - 10, Pierce to 3.75 - 15, Electric
 * New mods: +3%, +5%
 * New Icon.
 * Damage: 1.5 - 6, Slash to 3 - 12, Fire
 * Updated mods: +3%, +7% to +8%, +13%
 * New properties: Crushing Blow
 * New spells: Defender V, Blood Drinker V, Heart Seeker IV
 * Bludgeoning Protection Self IV updated to level V.
 * Description updated.
 * Damage: 8 - 16, Slash/Pierce to 24 - 48, Pierce
 * Updated mods: +10%, +10% to +6%, +6%.
 * New spells: Defender V, Heart Seeker V
 * 1 bundle now creates 250 arrows/quarrels/darts instead of 10.
 * Damage: 3 - 12, Slash/Pierce to 3 - 12, Fire
 * New mods: +3%, +3%
 * New spells: Defender III, Swift Killer II
 * Other spells updated to level III.
 * Properties: Biting Strike.
 * New spells: Mana Conversion Mastery Self VI and Minor Willpower.
 * 300 Melee Wield Req.
 * Spells: Impenetrability V.
 * Other spells updated to level VI.
 * Damage: Cold/Pierce changed to Cold only.
 * New spells: Magic Resistance Self IV
 * Reqs: Lore reduced to 100.
 * Damage: 2 - 30 to 15 - 30
 * New mods: +5%, +5.0%
 * Speed: 60 to 120
 * Damage: 7 - 14, Slash to 10 - 20, Cold
 * New mods: +5%, +5.0%.
 * Spells: Thrown Weapons Mastery Self V
 * Invulnerability Self III increased to VI.
 * Icon updated.
 * Damage: 4 - 8, Bludge to 5 - 10, Electric
 * Icon updated.
 * Damage: 6 - 11, Bludge to 9 - 18, Electric
 * Updated mods: 4% melee to 7%
 * New mods: 5% attack
 * Damage: 5 - 10 to 10 - 20
 * New mods: +5%, +5%
 * Spells updated.
 * Damage: 2.8 - 7 to 4.8 - 12
 * New mods: +7%, +10%.
 * New spells: Defender V
 * Other spells except SK updated to level V.
 * New spells: Endurance Other V, Impenetrability V, Moderate Endurance.
 * Damage: 2 - 7 to 2.5 - 10
 * New mods: +5%, +7.0%.
 * Damage: 6 - 12 to 13 - 26
 * Updated mods: +8%, +6%, to +10%, +8%
 * New spells: Defender V, Heart Seeker V
 * BD updated from level IV to V. Mace Mastery updated from level III to VI.
 * Damage: 5 - 9 to 9 - 18
 * New spells: Blood Drinker IV, Mace Mastery Other IV.
 * Damage: 7 - 14, Slash/Pierce to 10 - 20, Acid
 * New mods: +5%, +5.0%.
 * Updated from 8 - 16, Bludge to 15 - 30, Fire
 * Updated mods: +4%, +6.0% to +12%, +12.0%
 * New spells: Defender VI, Blood Drinker VI, Swift Killer IV, Heart Seeker VI.
 * Damage: 4 - 8 to 6.5 - 13
 * New mods: +5%, +5.0%.
 * New spells: Blood Drinker V, Minor Quickness, Heart Seeker V.
 * Damage: 11.5 - 23, Slash/Pierce to 35 - 70, Electric
 * New spells: Defender VI, Blood Drinker VI, Heavy Weapon Mastery Other VI, Heart Seeker VI
 * Artwork and Icon updated.
 * Can now be crafted into a Housing Item.
 * Icon updated.
 * Icon updated.
 * New spells: Impenetrability IV, Strength Self IV.
 * Damage: 5.44 - 16 to 8.84 - 26
 * New spells: Defender VI, Swift Killer III, Heart Seeker VI.
 * Mods updated: +4%, +4% to +12%, +12%
 * Damage: 3 - 6 to 4.08 - 12
 * Mods updated: +6%, +4.0% to +6%, 10.0%.
 * New spells: Heart Seeker IV
 * Original spells increased to level V.
 * Unenchantable property removed.
 * Attuned property removed.
 * Damage: 8.25 - 11, Bludge to 9.75 - 13, Electric.
 * New mods: +4%, +4.0%
 * New spells: Blood Drinker V, Heart Seeker V.
 * Original spells increased to level V.
 * Updated from 6 - 12, Slash to 9 - 18, Electric
 * +3.0%, +5.0%
 * Icon updated.
 * Damage: 7 - 10, Bludge to 10.5 - 15, Fire
 * Updated mods: +2%, +4% to +15, 15%
 * Properties: Biting Strike
 * Blood Drinker VI added.
 * All other spells increased to level VI.
 * Damage: 2 - 8 to 4 - 16
 * New mods: +4%, +4.0%.
 * New spells: Defender III, Fire Protection Self III, Swift Killer III.
 * Original spells increased to level III.
 * Attuned property removed.
 * Attuned property removed.
 * Icon updated.
 * New spells: Impenetrability IV, Strength Self IV.
 * Damage: 5.44 - 16 to 8.84 - 26
 * New spells: Defender VI, Swift Killer III, Heart Seeker VI.
 * Mods updated: +4%, +4% to +12%, +12%
 * Damage: 3 - 6 to 4.08 - 12
 * Mods updated: +6%, +4.0% to +6%, 10.0%.
 * New spells: Heart Seeker IV
 * Original spells increased to level V.
 * Unenchantable property removed.
 * Attuned property removed.
 * Damage: 8.25 - 11, Bludge to 9.75 - 13, Electric.
 * New mods: +4%, +4.0%
 * New spells: Blood Drinker V, Heart Seeker V.
 * Original spells increased to level V.
 * Updated from 6 - 12, Slash to 9 - 18, Electric
 * +3.0%, +5.0%
 * Icon updated.
 * Damage: 7 - 10, Bludge to 10.5 - 15, Fire
 * Updated mods: +2%, +4% to +15, 15%
 * Properties: Biting Strike
 * Blood Drinker VI added.
 * All other spells increased to level VI.
 * Damage: 2 - 8 to 4 - 16
 * New mods: +4%, +4.0%.
 * New spells: Defender III, Fire Protection Self III, Swift Killer III.
 * Original spells increased to level III.
 * Attuned property removed.
 * Attuned property removed.
 * Blood Drinker VI added.
 * All other spells increased to level VI.
 * Damage: 2 - 8 to 4 - 16
 * New mods: +4%, +4.0%.
 * New spells: Defender III, Fire Protection Self III, Swift Killer III.
 * Original spells increased to level III.
 * Attuned property removed.
 * Attuned property removed.
 * Attuned property removed.
 * Attuned property removed.
 * Attuned property removed.

Updated Spells

 * - Icon updated.
 * - Icon updated.
 * - Icon updated.
 * - Icon updated.
 * Recall to the Singularity Caul - Icon updated.
 * - Icon updated. Destination is now the Drunken Madman's Tower.
 * - New spell effect.
 * Heal Other - Icon updated.
 * Heal Self - Icon updated.
 * Harm Other - Icon updated.
 * Harm Self - Icon updated.
 * Turn Blade - Icon updated.
 * Nullify Item Magic - Icon updated.

Portal.dat

 * [[File:Portaldat 200303.png]]

New Creatures

 * {|border=0


 * -valign=top

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 * }

Updated Creaturs

 * Hundreds of creatures updated with new levels and/or experience rewards (see the Letter to the Players)
 * Bellig Tower Zombie replaced with a unique Revenant.

Images
Click image for full size.